Assumptions & sources
This is an independent, simplified production estimator inspired by RaenonX. Level, nature, active subskills, Helping Bonus (35% speed cap), Good Camp, ribbon, carry limit, inventory overflow, and skill storage are modeled. Full inventories switch to berry-only sneaky snacking; ingredients and new skill rolls stop.
Energy uses the selected scenario, with no meals, naps, teammate or self-healing skills. Direct strength, Dream Shards, and supported skill effects use the effective skill level. Skill healing does not feed back into production. Team-dependent skill outcomes, bonus activations, event bonuses, cooking totals, and percentile ratings are excluded. Darkrai and Mew’s customizable All specialty builds are not supported. Future levels are projections. A helper’s real routine can give different results.
Species data and nature modifiers are adapted from Neroli’s Lab, under Apache 2.0. Upstream credits the Mathcord RP data project for base rates. Attribution.
Further reading: RaenonX’s helping frequency and production rate explanations. No game login is needed; all calculations run in your browser.